The spellbinding card game that opens new worlds as two to four mages face off in a duel of supremacy. Players win by exhausting their opponent's energies or by collecting enough sorcery sapphires to overpower them. Sixty different spells are included from four fields of study: Combat, Conjuring, Healing and Sorcery. Cast one or more spells each turn to overcome your opponent and become the Grand Master Mage!
Ages 14 years+